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eyeon Software\'s CEO Steve Roberts interviews 2012\'s co-producer and VFX supervisor, Marc Weigert.
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2012, Interview, Eyeon Fusion |
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This video was created by eyeon Software for VFXPedia.com
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fire comp fusion |
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This video was created by eyeon Software for VFXPedia.com
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render fusion |
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This episode of 4 Minute examines the many uses of gels, the appropriate times to use diffusion, your mom, and placement of your lights. After watching this episode you should be able to light your shoots more professionaly
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shoot lighting |
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Now that fusion is in open beta, we can start to show some of the new things that have arrived. Take a look at this introduction to procedural shading networks.
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shader fusion |
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A quick introduction to using blurs in After Effects and Fusion 5. We cover the Box Blur, Gaussian Blur, and the Lens blur. Custom blur shapes and how to match the bokeh pattern from a specific lens are covered in Fusion 5.
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compositing basics blurs |
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A quick introduction to Multi-pass compositing using Fusion 5. In this example, we take a look at one of the case studies from the book “The Art and Science of Digital Compositing” by Ron Brinkman.
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cgcomposite 3d basics |
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In this tutorial, we continue from the ‘Automating Rotoscoping with Trackers’ tutorial, and work on painting out a stray object in a shot, using a vareity of techniques.
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paint basics wr |
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This is part 1 of a two part video series that simulates sub-surface scattering techniques in Fusion using a technique developed by product specialist Robert Zeltsch. The first part shows how the components of the shader are assembled.
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fusion subsurface |
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In Part II of the subsurface scattering video we show how the components of the subsurface shader we created in Part I can be assembled to create the wax material of a burning candle.
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fusion subsurface |
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